This advanced video tutorial shows you how to make leaf particles in GameMaker Studio.
The idea is quite simple, we create one object that holds a particle that we will spawn each time we loop the alarm. This can also be done with an emitter but it is much easier to with the function part_particle_create that already does that. Here we simply have gravity move the particles to the right and have the direction set down so they can float like leafes in a downward way.
👑 Support me and get fresh game art and game maker projects every month:
Follow me on: